﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGSoundmixerGUI.Forms.Events {
    /// <summary>
    /// Event Handler für PropertyChangedEvent
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="args"></param>
    public delegate void PropertyChangedHandler (object sender, PropertyChangedEventArgs args);

    /// <summary>
    /// Event Handler für das Auswählen eines TreeItems
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="args"></param>
    public delegate void TreeItemSelectedHandler (object sender, TreeItemSelectedEventArgs args); 

}
